Welcome to PlayTube Demo!

Please note that the upload system is temporarily disabled for public use on our demo due to a lot of users uploading illegal content. You can still upload videos. However, the video privacy will be set to private as default. Your video will not show in the demo version.

watermark logo

Up next

Jurassic World: Fallen Kingdom - Official Trailer [HD]

11,114 Views· 12 April 2018
Deen Doughouz
Deen Doughouz
16,073 Subscribers
In Other

Jurassic World: Fallen Kingdom
In Theaters June 22, 2018

It’s been four years since theme park and luxury resort Jurassic World was destroyed by dinosaurs out of containment. Isla Nublar now sits abandoned by humans while the surviving dinosaurs fend for themselves in the jungles.

When the island’s dormant volcano begins roaring to life, Owen (Chris Pratt) and Claire (Bryce Dallas Howard) mount a campaign to rescue the remaining dinosaurs from this extinction-level event. Owen is driven to find Blue, his lead raptor who’s still missing in the wild, and Claire has grown a respect for these creatures she now makes her mission. Arriving on the unstable island as lava begins raining down, their expedition uncovers a conspiracy that could return our entire planet to a perilous order not seen since prehistoric times.

With all of the wonder, adventure and thrills synonymous with one of the most popular and successful series in cinema history, this all-new motion-picture event sees the return of favorite characters and dinosaurs—along with new breeds more awe-inspiring and terrifying than ever before. Welcome to Jurassic World: Fallen Kingdom.

Stars Pratt and Howard return alongside executive producers Steven Spielberg and Colin Trevorrow for Jurassic World: Fallen Kingdom. They are joined by co-stars James Cromwell, Ted Levine, Justice Smith, Geraldine Chaplin, Daniella Pineda, Toby Jones, Rafe Spall and Isabella Sermon, while BD Wong and Jeff Goldblum reprise their roles.

Directed by J.A. Bayona (The Impossible), the epic action-adventure is written by Jurassic World’s director, Trevorrow, and its co-writer, Derek Connolly. Producers Frank Marshall and Pat Crowley once again partner with Spielberg and Trevorrow in leading the filmmakers for this stunning installment. Belén Atienza joins the team as a producer.

Show more

 104 Comments sort   Sort By

bazik 3 months ago

1    0 Reply
hazim 7 months ago


0    0 Reply
hotnews1 10 months ago


0    0 Reply
takebet 12 months ago


0    0 Reply
deasdf 1 year ago

Testi Okey

2    0 Reply
SABIMANA PASCAL 8 months ago


   0    0
SABIMANA PASCAL 8 months ago

@dinah77: Most engineers have never actually worked on large-scale systems before, so having to explain how to build one seems daunting. And because System Design Interview questions can be so open-ended, it is hard to know the right way to prepare. Before I spent eight years working on distributed systems at Microsoft and Facebook, I definitely felt this way. But now, as someone who has participated in hundreds of System Design Interviews (on both sides of the table), I can assure you that there is a way through. In this post, I will discuss: What interviewers are looking for in a System Design Interview How any developer (or TPM or EM) can prepare to confidently answer System Design questions My personal background in System Design In April 2008, I joined an internal team at Microsoft working on a large-scale project building a distributed storage solution. Amazon had launched their Simple Storage Service in 2006, and Google launched their PaaS solution Google App Engine the same month I joined the team, so we were in the early land grab of cloud computing. Less than two years later, that project was launched to the world as a new product category: Microsoft Azure. When I joined the Azure team, I came from working on Exchange. I understood server storage and client management, but not at this scale, and certainly not distributed across the world. It required a lot of learning on the job. Today, the lessons myself and other cloud engineers learned in those early days are codified into the System Design discipline. Now for many companies, the System Design Interview is instrumental in the developer interview process — which means it is vital for landing a job and setting your career on a good trajectory. Note: at Educative we recently published our most comprehensive System Design resource yet: Grokking Modern System Design for Software Engineers & Managers. This course covers 13 of the most common System Design Interview questions. More importantly, it teaches you how to solve them with a modular building blocks approach. It’s a great resource for any engineer (or TPM, or engineering manager) hoping to level up their career. What I learned through hundreds of System Design Interviews By the time I started Educative, I had participated in hundreds of interview loops as both interviewee and interviewer. As Educative has scaled, I have participated in hundreds more. The experience of working on web-scale systems at Facebook and Microsoft taught me two key skills to approaching the System Design Interview: How to learn the fundamentals of distributed systems quickly and apply these principles in solving real-world problems How to evaluate candidates while interviewing for System Design Here’s the counterintuitive part: in the System Design Interview, companies are not actually trying to test your experience with System Design. Successful candidates rarely have much experience working on large-scale systems, and interviewers know this. Again, this is a discipline that has only been around for about fifteen years, and like everything else in software engineering, it is evolving rapidly. The key is to prepare for the SDI with the intent to apply that knowledge. System Design Interview cheat sheet How do you prepare for a System Design Interview? In a System Design Interview, interviewers ask the candidate to design a web-scale application. For example, they might ask you to design Instagram, design YouTube, or design Uber. Unlike a coding interview question, System Design Interviews are free-form discussions, and there’s no right or wrong answer. Instead, the interviewer is trying to evaluate the candidate’s ability to hold a conversation about the different aspects of the system and assess the solution based on the requirements that might evolve during the conversation. The best way to think about the conversation is to imagine that you and a colleague are asked to design a large-scale system, and you are hashing out the details on the whiteboard. You are understanding the requirements, scope, and constraints before proposing a solution. So how do you design a system in an interview if you have never built one in real life? To crack your system design interview, you’ll need to prepare in three areas: Distributed system fundamentals The architecture of large-scale web applications Designing distributed systems Each of these dimensions flows into the next. If you don’t know the fundamentals, you won’t be prepared to architect a service; if you don’t know how to put those systems together, you won’t be able to design a specific solution; once you’ve designed large-scale systems, you can take lessons learned and integrate them into your base knowledge. Let’s look at each of these dimensions in order. 1) Distributed system fundamentals Like with anything else, it is important to start with the basics. The fundamentals — or building blocks—of distributed systems can give you the framework of what’s possible and what’s not in a given system. You can understand the limitations of specific architectures and the trade-offs you will have to make to achieve particular goals (e.g. consistency vs. write throughput). At the most basic level, you need to start with the strengths, weaknesses, and purposes of distributed systems. Be able to talk about topics like: Data Durability and Consistency Know the difference and impacts of failure rates of storage solutions and corruption rates in read-write processes. Replication The key to unlocking data durability and consistency; replication deals with backups of data, but also being able to repeat processes at scale. Partitioning Also called shards, partitions divide data across different nodes within your system. As replication distributes the data across nodes, partitioning distributes processes across nodes. This reduces the reliance on pure replication. Consensus One of your nodes is in Seattle; another is in Lahore; another is in London. There is a system request at 7:05am Pacific Daylight time. Can this be recorded and properly synchronized in the remote nodes, given the travel time of data packets, and can it be concurred? This is a simple problem of consensus — all the nodes need to agree, which will prevent faulty processes from running and ensure consistency and replication of data and processes across the system. Distributed Transactions Once you’ve achieved consensus, now transactions from applications need to be committed across databases, with fault checks by each resource involved. Two-way and three-way communication to read, write, and commit are shared across participant nodes. For a deeper dive into the building blocks of modern system design, I recommend Educative’s new course Grokking Modern System Design for Software Engineers & Managers. Preparing for the System Design Interview 2) The architecture of large-scale web applications We already know that most large-scale applications are web applications. Even if it’s not the consumer behemoths like Netflix, Twitter, and Amazon, enterprise is moving away from on-premises systems like Exchange to cloud solutions from Microsoft, Google, and AWS. That’s why it’s good to understand the architecture of such systems. You would have to learn about topics like: N-Tier applications Processing happens at various levels in a distributed system. Some processes are on the client, some on the server, and others on another server — all within one application. These processing layers are called tiers, and understanding how those tiers interact with each other and the specific processes they are responsible for is part of system design for the web. HTTP and REST HTTP is the sole API on which the entire Internet runs — it is the system through which we send every email, stream every Netflix movie, and browse every Amazon listing. REST is a set of design principles to directly interact with the API that is HTTP, allowing efficient, scalable systems with components isolated from each other’s assumptions. Using these principles and open API makes it easier for others to build on your work or extend your capabilities with extensions to their own apps and services. DNS and Load Balancing If you have 99 simultaneous users, load-balancing through DNS routing can ensure that servers A, B, and C each handle 33 clients, rather than server A being overloaded with 99 and servers B and C sitting idle. Routing client requests to the right server, the right tier where processing happens, helps ensure system stability. You need to know how to do this. Caching A cache serves to have your most frequently requested data and applications accessible to the most users at high speeds. The questions for your web application are what needs to be stored in the cache; how do we direct traffic to the cache; and what happens when we don’t have what we want in the cache? Stream Processing Stream processing applies uniform processes to the data stream. If an application has continuous, consistent data passing through it, then stream processing allows efficient use of local resources within the application. (Educative also offers a special learning path called Deep Dive into System Design Interview that covers these topics and others important for System Design, including AJAX, monolithic and microservice architectures, frontends, and databases). 3) Designing distributed systems This can seem like a lot, but it honestly takes only a few weeks of prep — less if you have a solid foundation to build on. Once you know the basics of Distributed Systems and Web Architecture, it is time to apply this learning and design real-world systems. Finding and optimizing potential solutions to these problems will give you the tools to approach the system design interview with confidence. Once you are ready to practice your skills, you can take on some sample problems from real-world interviews — along with tips and approaches to build ten different web services. (I have already written about some of the top System Design Interview questions in another blog). If you would like to solve interactive design problems there is no better resource out there than Grokking Modern System Design for Software Engineers and Managers. It was vetted and validated by Facebook and Microsoft engineers who helped design and build the actual systems those companies ask about in their interviews. Closing thoughts The world is more connected than ever. Consumers and businesses alike are online, and even legacy programs are migrating to the cloud. Distributed systems are the present and future of the software engineering discipline. And as System Design Interview questions make up a bigger part of the developer interview, having a working knowledge of distributed systems will pay dividends in your career. Good luck with your interview — and happy learning!

   0    0
Show more

Up next